Phoneme Segmentation
Introduction:
There are many benefits to using digital games in the classroom. Some benefits are that it increases a child's memory capacity, it increases computer and simulation fluency, it helps with fast strategic thinking and problem-solving, it develops hand-eye coordination, it is beneficial specifically for children with attention disorders, and it helps with skill building. Increasingly, educators are using digital games to supplement their teaching and are seeing good results. For this lesson, the students will be given time to explore digital games based on phonics. This is targeted for first grade students, who at this point, do not have much experience with digital games.
Content Area and Grade:
Reading Foundational Skills for First Grade
Standards:
CCSS.ELA-LITERACY.RF.1.2.C
Isolate and pronounce initial, medial vowel, and final sounds (phonemes) in spoken single-syllable words.
CCSS.ELA-LITERACY.RF.1.2.D
Segment spoken single-syllable words into their complete sequence of individual sounds (phonemes).
Objectives:
Materials:
Learning Activities:
This lesson will be taught over the course of 3 days initially to make sure each student sees each game. The students will be divided into three groups. Each group will be assigned the same game. The next day they will rotate and that will continue until all groups have played each game. The students will be able to spend time playing each of the games listed. Since this will be an introduction to these games, the teacher will just be monitoring the students to make sure they are on task. Students can record their scores down to see who earns the top scores for each game.
References:
How Virtual Games Can Help Struggling Students Learn. (n.d.). Retrieved from http://www.usnews.com/news/articles/2013/11/26/how-virtual-games-can-help-struggling-students-learn
Staff, T. (2013, March 15). 6 Basic Benefits Of Game-Based Learning. Retrieved from http://www.teachthought.com/the-future-of-learning/technology/6-basic-benefits-of-game-based-learning/
There are many benefits to using digital games in the classroom. Some benefits are that it increases a child's memory capacity, it increases computer and simulation fluency, it helps with fast strategic thinking and problem-solving, it develops hand-eye coordination, it is beneficial specifically for children with attention disorders, and it helps with skill building. Increasingly, educators are using digital games to supplement their teaching and are seeing good results. For this lesson, the students will be given time to explore digital games based on phonics. This is targeted for first grade students, who at this point, do not have much experience with digital games.
Content Area and Grade:
Reading Foundational Skills for First Grade
Standards:
CCSS.ELA-LITERACY.RF.1.2.C
Isolate and pronounce initial, medial vowel, and final sounds (phonemes) in spoken single-syllable words.
CCSS.ELA-LITERACY.RF.1.2.D
Segment spoken single-syllable words into their complete sequence of individual sounds (phonemes).
Objectives:
- After completion of this lesson, students will be able to increase their skills at isolating and pronouncing initial, medial vowel, and final sounds of words.
- After completion of this lesson, students will be able to increase their skills at segmenting the entire sequence of sounds.
Materials:
- A device for each student
- Games (already downloaded on each device):
- #1- Sound Beginnings
- #2- Phonics Munch
- #3- Sound it Out
Learning Activities:
This lesson will be taught over the course of 3 days initially to make sure each student sees each game. The students will be divided into three groups. Each group will be assigned the same game. The next day they will rotate and that will continue until all groups have played each game. The students will be able to spend time playing each of the games listed. Since this will be an introduction to these games, the teacher will just be monitoring the students to make sure they are on task. Students can record their scores down to see who earns the top scores for each game.
References:
How Virtual Games Can Help Struggling Students Learn. (n.d.). Retrieved from http://www.usnews.com/news/articles/2013/11/26/how-virtual-games-can-help-struggling-students-learn
Staff, T. (2013, March 15). 6 Basic Benefits Of Game-Based Learning. Retrieved from http://www.teachthought.com/the-future-of-learning/technology/6-basic-benefits-of-game-based-learning/